Hey everyone, here an update of my LOTG submission, i feel it's about 95% done, with just 2 more days to the deadline, i'm gonna submit very very soon!
Finished owl model with partial uv and texture ( armor is using procedural textured shaders )
Early test render of shaders
model the enemies, some bad ass pythons, this here is already rigged as well as shaded.
Owl rigged, and set up the composition, i wanted a look of the owl sweeping down to get a python, and greeted by a whole army of hissing pythons. all pissed off.
early lighting test, my poor pc. all those feathers!
Below is a 95 % shiok render comp, showed some of the passes i used as well, but seriously, there was much work in photoshop for color balance, hue saturation, detail touch up, etc.
probably tweak abit more, cheers everyone and good luck to all that are joining!
and just watched the movie this afternoon, is HOOTINGG AWESOMEE
HOOT HOOT HOOT! i wanna so mate with that evil owlsss